Platformer 2D
A downloadable Mini Demo/Prototype
Main feature
This prototype was developed with the main idea to create the full project. This means to make all the resource used in the game.
To do it, I decided to develop a 2D platformer with pixel art to ease the creation of the visual resources.
Resources
- All the scripts used in the project was develop by me.
- Characters sprites and their animations was created with the desktop Piskel application.
- Environments resources was created with the desktop Piskel application.
- The audio resources was created with Bosca Ceoil.
- The UI elements was created using the Unity package UI Toolkit.
Final Thoughts
After finishing the prototype, although I consider it's essential to work on things even if they are not your strenghts, it 's important to know your limits. In this case, as sprite creation is not one of my strenghts, I found very important to dedicate more time to programming than to the visual resources.
Finally, here is the source code from the Unity project, so if you are interested in the code, you can check it.
If you are learning about Unity and you want to ask me anything, I'll be glad to answer any question you have.
And if you have any suggestions to improve my project, I would appreciate it and be happy to hear them.
Status | Prototype |
Author | Gabriel Rodríguez Félix |
Genre | Platformer |
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